The challenge in adapting this from a smart watch is twofold:
You can't see the surface you're typing on - most smart glasses use voice commands
The surface you're typing on is long and narrow - the diagonal swipes used on a smart watch don't work as well
Adapting the SwipeBoard technology to the smart glasses with a heads up display gets around the first problem. The second problem is addressed by dividing the long strip into three, using a piece of tape for tactile feedback on the zones and eliminating the diagonal gestures with vertical gestures in each zone.
This is the first known work in this area and there are lots of possibilities for future study. Have a look at the video below for more details.
John asked some interesting questions in exploring this project:
Can design be automated? What does that mean for the role of designer?
And then he found an answers to his question in the designer letting go and letting the software do what it does best. Going on to say:
It's going to be an amazing dialog between humans and machines - figuring out the best possible solution for a design
John started of with sketching his project and and goals for the design.
He scanned his arm and hand with reality capture to define one of the goals so that there would be a custom fit. Other parts defined below include a space for the arrow and the upper and lower limbs and the bolt holes to mount them.
With this set, Dreamcatcher can begin the simulation. At each step, the bow is tested for strength.
Final the digital part is sent to the CNC milling machine. John says:
This is like watching the evolution of bone structures or plant structures
The completed part gets removed from the machine.
You can learn more about how John did this on Instructables and through the video below.
If you haven't seen Project Draco before or need some inspiration, take a look at some of the creations below! In a nutshell, Draco allows artists to easily add animation to their illustrations and photos with an easy-to-use, sketch-based paradigm.
Visitors to Autodesk University 2015 are invited to work with a robot through wearables and internet of things technologies to help build a 12' high architectural pavilion using bamboo.
The hive will be created from 224 tensegrity units. Each tensegrity unity is composed of three bamboo rods held together with string that is wound by robotic arms. The magical part is that the bamboo rods are not touching each other. Each tensegrity unit is unique due to the bamboo rods having differences in length and diameter. They are connected together with special LED units that help the builders place the pieces and will create a light show.
The hive is coordinated and tracked by a system called the foreman engine. In it one can see the project status and contributions by all workers.
For those attending Autodesk University this year in Las Vegas, Autodesk Research will have a booth in the “Central Park” section of the Exhibit Hall where we’ll be showcasing a number of exciting projects.
The projects represented at this year’s conference will include:
The Bio/Nano Research group will be showing the current status of their research on how to fold DNA to create functional nanostructures as well as how to grow artificial bones.
Autodesk Within Medical, which allows implant designers to create porous coatings to aid bone and implant fusion (ie. osseointergration), will be displaying a number of their 3D printed medical components and explaining how their technology works.
When you enter Sands Hall B & C, just walk to the Central Park and Autodesk Research will be on the right!
In addition to the booth, look for the Hive Project near the Exhibit Hall where Autodesk University attendees will build an architectural scale pavilion guided by human/robot interaction.
A number of team members will be giving talks at AU:
Composite Materials and Manufacturing Processes for Automotive Applications
Massimiliano Moruzzi presents an end-to-end solution for the automated composite manufacturing process. This class will cover advanced lay-up design strategies such as fiber placement, tape layering, and robotics lay-up which are utilized when programming automatic material layup equipment. High composite production rates will be covered through automated robotic material nesting and taping.
Cultivating Innovation and Developing Intrapreneurs
Wednesday, Dec 2, 10:00 AM - 11:30 AM, Location: Zeno 4704, Level 4
Cory Mogk will be doing a talk on Cultivating Innovation and Developing Intrapreneurs that uses the tools from the Innovation Workshop. This class will talk about how Autodesk is helping intrapreneurs develop their ideas and we’ll provide tools and guidance that attendees can use on their own or in their organizations.
Composite Manufacturing Solution for Optimum Material Nesting and Ply Layup
Thursday, Dec 3, 2:45 PM - 4:00 PM, Location: San Polo 3405, Level 3
Massimiliano Moruzzi will lead this two-part class where attendees will utilize Autodesk TruNest Composites to show the complete process from import to nesting to NC part cutting of ply materials. Special focus will be given to optimal nesting for efficient material usage. During the second half, we will utilize Autodesk TruLaser to perform laser projection for showing composite ply lay-up.
Once again, the Design Research team will be conducting user research sessions. This year’s focus will be on collecting feedback for Withinand Dreamcatcher. Look for the OCTO Airstream in the AU registration area.
We hope you’ll make some time to come by and meet some of the team.
Last week we announced that Autodesk's Toronto office will be moving to the MaRS Discovery District next fall! MaRS is one of the largest innovation hubs in the world with residents engaged in things like Health Care, Cleantech, Social Impact and ICT (Information and Communications Technology).
Autodesk Toronto will have a ground floor presence along with the second and third floors above
This is a great combination of industries as Autodesk Toronto has teams covering all of these areas, including Maya for film and games, Alias for product and automotive design, digital art and fabrication.
From a research perspective, this puts us closer to the local universities as well as hospital research groups. It's also right across the street from the Ontario legislature which sees lots of important visitors from Canada and around the world.
MaRS is at the centre of one of the world's largest innovation communities
The Living, creators of the Hy-Fi installation at New York's MoMA and designers on Bjork's immersive Black Lake music project, will be leading the design and have already shared one concept of how the bright, ground floor space may look. It is conceived as part gallery, part makerspace while being flexible enough to host events to engage with the public.
The ground floor space will highlight work from Autodesk customers and partners while inspiring visitors on how things may be made in the future
A number of government leaders were at the announcement. Toronto Mayor John Tory said:
“I, as Mayor, want the game changers, the disrupters – we want them growing here. Autodesk is a game changer.”
“Our job is to understand and explore future technology trends and to invent new tech,” said Gordon Kurtenbach, senior director of research at Autodesk. “Our new space will give creators in the community access to a collaborative environment, enabling the next generation of makers and doers to push their crafts into new and unexpected directions with our design tools.”
Ilse Treurnicht, CEO of MaRS said, “Autodesk’s 3D design leadership is evident in products and services around the world and across a broad range of industries. This capability is at the core of breakthrough innovation and will be incredibly valuable to our community. We know that amazing things will come from this expanded collaboration.”
Earlier this month, Ontario's Premier Wynne recently visited Autodesk San Francisco to get a better idea of what Autodesk brings to MaRS, Canada and the World
Autodesk Research will be presenting five papers at the 28th ACM UIST User Interface Software and Technology Symposium in Charlotte, NC, from November 8-11. UIST is the premier forum for innovations in human-computer interfaces. UIST brings together researchers and practitioners from diverse areas including graphical & web user interfaces, tangible & ubiquitous computing, virtual & augmented reality, multimedia, new input & output devices, fabrication, wearable computing and CSCW.
This year there has been an explosion in research related to the areas of digital fabrication and fabricating electronics. You may browse the full program and see Autodesk's contributions below.
NanoStylus: Enhancing Input on Ultra-Small Displays
Candid Interaction: Revealing Hidden Mobile and Wearable Computing
MoveableMaker: Facilitating the Design, Generation, and Assembly of Moveable Papercraft
Smart Makerspace: An Immersive Instructional Space for Physical Tasks
Autodesk has contributed more to UIST 2015 than just papers. We're a platinum sponsor, Tovi Grossman has been serving as the Program Committee Co-Chair and Justin Matejka has been serving as the Video Previews Co-Chair.
More than 150 rising leaders from the private, public and non-profit sector will come together to generate fresh ideas and innovative solutions to answer one central question:
How might we collaboratively redefine public spaces in the Greater Toronto and Hamilton Area?
Comprising everything from parks and trails to laneways and sidewalks to collaborative digital space to privately owned community spaces, public spaces are as multifaceted as the region’s inhabitants.
There’s a unique opportunity for rising leaders to reimagine where we live so that we can work towards creating the public spaces we need for the GTHA of today and tomorrow. Participants will be looking at spaces through five lenses:
3D printing is fairly common these days and it's also fairly easy to create digital shapes that are difficult to deal with. Sometimes you get support structures that are difficult to remove. Sometimes portions of the model are more fragile than expected due to the position of the 3D printed layers of material relative to applied forces.
3D printing your models with hinge style joints and then melting the parts into place may help you get around these problems, as seen in the images below with the before and after state.
These objects were printed in PLA and melted at 150°C. Gravity did the rest of the work.
This also works for larger scale object such as PVC piping as seen in the object below on the left.
You can read more about the Meltables research project conducted by the Design and Fabrication group and see some of their results in the video below. At the end of the video you'll see a strength test showing that the melted object is stronger than the standard 3D printed object.
Two years ago, Autodesk embraced Open Learning by releasing our learning resources with Creative Commons licensing. The Open Translation project takes this to the next level by allowing anyone to help translate video learning materials to additional languages.
This project was developed by Judy Bayne from Autodesk's Media and Entertainment group. Judy participated in Autodesk's Idea Exploration Innovation Workshop, a program run by the Research team to help employees bring their great ideas to life.
As a passionate educator, Judy says it's critical that our world-wide vision for learning requires that we reach out in many languages. To help with this, we’ve partnered with Amara, a collaborative translation platform, to add subtitles to videos.
Users can add subtitles to videos and collaborate to improve each other's translations.