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July 2014

Come see Autodesk Research at SIGGRAPH 2014 in Vancouver

The Autodesk Research team will be attending and presenting at SIGGRAPH 2014 in Vancouver.

We have the following talks scheduled:

Pteromys: Interactive Design and Optimization of Free-Formed Free-Flight Model Airplanes: Interactive techniques for designing original hand-launched free-flight glider airplanes that can actually fly. Based on a compact aerodynamics model, a design tool allows users to interactively optimize wing configuration to maximize flight-worthiness.

Tuesday, 12 August 10:45 AM - 12:15 PM | Vancouver Convention Centre, East Building, Ballroom B-C

Autodesk Research Publication on 3d Printing Support Structures

Branching Support Structures for 3D Printing: To 3D print a complex shape, a support structure is needed. Printing this support structure wastes time and material. We minimize this waste by generating a novel branching support structure which takes into account both the geometry of the model, and the properties of the printing process.

Tuesday, 12 August 10:45 AM - 12:15 PM | Vancouver Convention Centre, West Building, Rooms 116-117 

 

 

Sensitivity-Optimized Rigging for Example-Based Real-Time Clothing Synthesis: A predict-then-blend scheme for data-driven real-time clothing animation that can produce realistic wrinkles. The prediction model is developed based on sensitivity analysis, and its implementation is as simple as rigging technique.

Wednesday, 13 August 10:45 AM - 12:15 PM | Vancouver Convention Centre, East Building, Ballroom B-C

Position-Based Elastic Rods: Efficiently simulate complex bending and twisting of elastic rods using position-based dynamics. Our formulation is highly efficient, capable of simulating hundreds of strands in real-time.

Wednesday, 13 August 9:00 AM - 10:30 AM | Vancouver Convention Centre, West Building, Rooms 109-110

Get your hands on Draco, our project exploring animation for illustration! 

We'll be showing Draco as a SIGGRAPH Studio Project. Come by the Studio Sunday through Thursday to see it live and even try it for yourself. Draco allows users to sketch objects and their motions using familiar digital illustration techniques. Motion created with Draco enriches the picture and allows for new possibilities in storytelling.  

Maya, 3ds Max and General Media & Entertainment Industry Discussions

Our colleagues in the Media & Entertainment group will be showing off 3ds Max and Maya. Along with that they'll be discussing industry trends in Design, Film and Games and the trends they see. For educators, there will be a breakfast to meet and discuss these things and more. You can get the full details and register on the Autodesk Area SIGGRAPH 2014 event page.

Whatever you're interest, please say hello!


Question marks, light bulbs and the Autodesk Research blog

Have you ever noticed the similarity in shape between question marks and light bulbs? Or that a comic strip character might have a floating question mark in one frame followed by a floating light bulb in the next? Or that asking exploratory questions can lead to a discovery?

Questions often lead to discoveries
Image by Life Mental Health, cropped and shared under the Creative Commons 2.0 License

Autodesk Research is dedicated to discovery and the innovation that follows to help people imagine, design and create a better world. We are a classic research organization that publishes our work in scientific journals. As part of the Autodesk Office of the CTO, the research team is not tied to any specific product though our Research Transfer team converts our work to software components that can be integrated into Autodesk products and services.

The groups and scientists in Autodesk Research ask important questions like:

Bio/Nano/Programmmable Matter: how do traditional CAD tools apply to synthetic biology? how do you design at the nano scale? what if we could design custom materials for our buildings and products?

Computational Science Research: how can we make software more scaleable? can we optimize algorithms for distribution?

Design and Fabrication: are there new ways to digitally design physical objects? can we make 3D printing more efficient?

Design Research: can we disrupt CAD? how can cloud and mobile technologies help the design process?

Environment and Ergonomics: how can we minimize the impact of the built environment on the natural environment? can we build a fully functioning digital human to help people design better?  

Research Transfer: how do we get these learnings into the hands of our customers?

Simulation and Graphics: can we simulate and visualize real world physics? how can this benefit diverse industries from film and games to engineering and design?

User Interface Research: can we make it easier to learn with computers? as computing devices change, how can we adapt our tools? what new tool possibilities do new devices offer?

In future posts, we'll go beyond these questions and start to look at the cool answers and solutions that the Autodesk Research team is developing. Of course, if you have questions, we would love to know about them.

Welcome to the Autodesk Research blog and thanks for reading! 

Autodesk Research